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Virtual Reality in Sydney CBD & Surrounds

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Category: Virtual RealityLocation: Sydney CBD & SurroundsListings: 3

Compare Virtual Reality in Sydney CBD & Surrounds

How to Choose Virtual Reality

Three quite different takes on virtual reality sit within easy reach of each other. Entermission and Virtual Room Sydney are both headset escape games – one up a flight at 1/484 Kent Street, the other on level 5 at 393 George Street – while Immersive Gamebox Sydney, down on the Darling Harbour waterfront at 1-5 Wheat Road, skips headsets altogether and lights up the room's walls with the game instead. Mission length, team size and what the party includes are what really separate them. A quick comparison before you book:

  • Mission length: Entermission missions last up to 60 minutes plus about 15 for check-in; Virtual Room adventures run 45 minutes; most Gamebox games last 60 minutes, with a few at 30.
  • Team size: Virtual Room builds missions for teams of 2 to 4, while Entermission rooms and each Gamebox take up to six.
  • Big groups: all three split larger parties into teams playing at the same time, and Virtual Room sets no upper limit.
  • Price: Entermission is from $30 per person, Virtual Room Sydney is from $55 per person, and Immersive Gamebox Sydney quotes on enquiry.
  • Worlds: Virtual Room's own studio builds settings like the moon, ancient pyramids and a prehistoric zoo; Gamebox titles include Squid Game, Batman and Ghostbusters.

For an adult birthday or a hens or bucks group, the extras often decide it – a bonus party level, drinks packages, or a foyer table for the cake.

Sydney CBD & Surrounds Virtual Reality
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Party add-ons at each venue

  • Virtual Room's Planet Party bonus level puts up to 12 players in one virtual party world, with the guest of honour's name, photos and voice messages built in.
  • Entermission's shortest party is a 30-minute VR Challenge, and its Lava Action and Mega packages bring in Floor is Lava, a light-up floor game.
  • Immersive Gamebox runs two Game and Drink packages for adults, with 60, 90 or 120 minutes of play.
  • Every Entermission party package includes a foyer party table, and longer bookings allow BYO food and drinks.

Kids, work teams and the right age

  • Virtual Room's kids parties for ages 10 to 15 run two hours, with soft drinks, lollies and tableware supplied and staff looking after the group.
  • A Gamebox children's birthday has a 10-guest minimum, then pizza, fries and unlimited squash in a party area, and a shop-bought cake can be brought for a fee.
  • Entermission's escape rooms are for eight and up, and Virtual Room players need to be at least 8, with under-16s accompanied by an adult.
  • For team building, Entermission has corporate packages including a Challenger Pack, Gamebox pairs six boxes with a private space for 25 to 36, and Virtual Room can set up at your office.

Frequently Asked Questions About Virtual Reality

Will players get motion sickness in VR?

Virtual Room Sydney gives each player a nine-square-metre space and mirrors their movements in the game, which is why the team says players don't get motion sickness. Immersive Gamebox avoids headsets entirely, using a light sensor visor worn like a cap.

Can we play seated rather than walking around?

Entermission has seated rooms alongside its free-roam arenas, and some of them use hand tracking so players interact with their own hands instead of controllers.

Is a deposit needed for a VR party in the city?

Entermission asks for a 50% deposit within three days of booking, and its party packages need at least six players.

Which venue suits the youngest children?

Immersive Gamebox Sydney's games are suitable from age 3, though most are aimed at 8 and older and under-12s must be with an adult. Entermission and Virtual Room both start at eight.